SAIPIN, N. Gaming Addiction Behavior, Virtual Goods Purchases in Game, Loot Boxes and Gambling in Online Game of Thai Adolescent. The Periodical of Behavioral Science, [S. l.], v. 27, n. 2, p. 20–38, 2021. Disponível em: https://so06.tci-thaijo.org/index.php/BSRI/article/view/247420. Acesso em: 29 mar. 2024.