The Development Problem Solving by Using the Game Based Learning (GBL) on Money Policy and Fiscal Policy for High School 6 Students at Dongtanwittaya School

Authors

  • Chanoknun Chuayprakong Faculty of Education, Mahachulalongkornrajavidyalaya University
  • Suwatsan Ragkhanto Faculty of Education, Mahachulalongkornrajavidyalaya University
  • Somchai Srinok Faculty of Education, Mahachulalongkornrajavidyalaya University

Keywords:

Game Based Learning, Monetary and Fiscal Policy, Economics, solving problems

Abstract

The thesis entitled consisted of two objectives. The study aimed 1) To study, teaching and learning management develop students in solving problems learning using Game Based Learning (GBL) on monetary and fiscal policy high school 6 students. 2) To compare Game Based Learning (GBL) and using conventional teaching with Monetary and Fiscal Policy high school 6 students. 1) Teaching management by using Game Based Learning (GBL) on monetary and fiscal policy. High school 6/2 A found problem solving skills After testing, is above the mean score before the test at a significance level of .05. 2) Teaching management high school 6/2 A, using Game Based Learning (GBL) The mean score of the experimental group in post-test  higher than the control group's  high school 6/2 B at a significance level of .05.  From a study the development Problem Solving by using the Game Based Learning (GBL) on monetary policy and fiscal policy for high school 6 students  at Dongtanwittaya school found teaching management using Game Based Learning (GBL) develop students in solving problems learning on monetary and fiscal policy.

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Published

2022-12-25

Issue

Section

บทความวิจัย (Research article)