INDRAKOSES, G. The Gamification of Learning: Behavior, Personality, and Learning Outcomes. University of the Thai Chamber of Commerce Journal Humanities and Social Sciences, [S. l.], v. 45, n. 2, p. 132–155, 2025. Disponível em: https://so06.tci-thaijo.org/index.php/utccjournalhs/article/view/280187. Acesso em: 1 oct. 2026.