THE DEVELOPMENT OF CHEMISTRY LABORATORY SKILLS AND CREATIVITY THINKING BASED ON STEAM EDUCATION OF HIGH SCHOOL STUDENTS

Main Article Content

Piyarat Choomchua
Rungtiwa Kongson

Abstract

The purposes of this research were to 1) compare the chemistry laboratory skills of high school students who learned by using learning management based on STEAM education, and 2) compare the creativity thinking of high school students who learned by using learning management based on STEAM education. The sample group in this research was 32 students in grade 11th at Maiyavitthayakom School in the first semester of 2025 academic year. They were selected through random sampling method. The research instruments consisted of five STEAM Education learning plans in Physical Science subject about chemistry reactions, chemistry laboratory skills test and creativity thinking test of high school students. The data were analyzed by mean, percentage, standard deviation, and t-test. The research results indicated that 1) the post-test score of chemistry laboratory skills after learning by STEAM education was higher than pre-test scores with statistical significance at .05, Overall, it was found that the students' chemistry laboratory skills were at a good level, and 2) The post-test score of the creativity thinking of high school students after learning by STEAM education was higher than pre-test scores with statistical significance at .05, Overall, it was found that the students' creativity thinking were at an excellent level.

Article Details

How to Cite
Choomchua, P., & Kongson, R. . (2026). THE DEVELOPMENT OF CHEMISTRY LABORATORY SKILLS AND CREATIVITY THINKING BASED ON STEAM EDUCATION OF HIGH SCHOOL STUDENTS . Journal of Education and Innovation, 28(2), 290823. https://doi.org/10.71185/jeiejournals.v28i2.290823
Section
Research Articles

References

Chamrat, S. (2014). Science teaching. https://share.google/AdRRRiovhbGdqRuFF [in Thai]

Choeichaeng, P., Phiwluang, N., Bunthiam, P., & Pongsophon, P. (2024). STEAM education and development of scientific attitudes. Journal of Research for Learning Reform, 5(2), 70–80. [in Thai]

Epifani, P. M., & Yosep, D. K. (2023). Integrating STEAM Education and Computational Thinking: Analysis of Students’ Critical and Creative Thinking Skills in an Innovative Teaching and Learning. Southeast Asia Mathematics Education Journal, 13(1), 1-18. DOI: 10.46517/seamej.v13i1.241

Guilford, J. P. (1950). Creativity. American Psychologist, 5(9), 444–454.

Intavimolsri, S., Kaewdee, S., & Pattaradilokrat, S. (2019). Effects of Using the STEAM Education Approach in Biology on Scientific Creativity and Learning Achievement of Tenth Grade Students. Journal of Education Studies, 47(2), Article 24. DOI: 10.58837/CHULA.EDUCU.47.2.23 [in Thai]

Institute for the Promotion of Teaching Science and Technology. (2025). PISA 2022 Assessment Results on Creativity. https://pisathailand.ipst.ac.th/news-22/ [in Thai]

Institute for the Promotion of Teaching Science and Technology. (2015). STEM education activity manual for Grades 1–3. Suksapan Panit. [in Thai]

Indriastuti, A., & Harjono, H. (2025). Development of a steam-based learning module to enhance scientific writing skills and chemical literacy in chemical bonding material. PESHUM: Jurnal Pendidikan, Sosial dan Humaniora, 5(1), 579-585. DOI: 10.56799/peshum.v5i1.13130

Junthorn, K., & Suwansil, P. (2025). The development of creative thinking skills based on STEAM education using an engineering design process of seventh graders. Rattanakosin Journal of Social Sciences and Humanities (RJSH), 7(1), 66-84. [in Thai]

Keeratichamroen, W., & Phonnong, I. (2021). Developing and evaluating a learning management system of STEAM education for enhancing creative thinking of students in small elementary schools. NRRU Community Research Journal, 16(1), 78-91. DOI: 10.14456/nrru-rdi.2022.7

Khemmanee, T. (2008). The Science of Teaching: Knowledge for Organizing Effective Learning Process. Chulalongkorn University Press. [in Thai]

Krejcie, R. V., & Morgan, D. W. (1970). Determining sample size for research activities. Educational and Psychological Measurement, 30(3), 607-610. DOI: 10.1177/0013164470030003

Laohapaiboon, P. (1999). Science teaching approaches. Thai Watana Panich. [in Thai]

Ministry of Education. (2017). Indicators and core learning content of the science learning area (Revised edition B.E. 2560). Agricultural Co-operative Federation of Thailand. [in Thai]

Munnui, S., & Nasaree, N. (2023). A Study on the Result of Inquiry-Based Learning Management (5E) with the use of Board Games about the Stars in the Solar System for Enhancing Competency of Explanation Phenomena Scientifically Ability of Grade 4 Students. NEUARJ NEU Academic and Research Journal, 13(3), 1-15. [in Thai]

National Institute of Educational Testing Service. (2025). Summary of the Ordinary National Educational Test (O-NET) results for grade 12, academic year 2023. https://www.niets.or.th [in Thai]

NGSS Lead States. (2013). Next Generation Science Standards: For states, by states. The National Academies Press.

Noiwong, W., & Wongthong, P. (2020). Learning activity based on STEAM education that emphasizes engineering design process in topic of hydroponics for enhancing 21st century skills of upper elementary school students. Journal of Science and Science Education, 3(2), 177-189. [in Thai]

Office of the Education Council. (2017). National education scheme 2017-2036. Prikwarn Graphic. [in Thai]

Office of the National Economic and Social Development Board. (2019). National strategy (2018-2037). Office of the National Economic and Social Development Council. [in Thai]

Ormrod, J. E. (2016). Human learning (7th ed.). Pearson.

Panduweni, M., Suhartini, E., & Haerani, R. P. R. (2024). Revitalizing creativity: Enhancing students' creative thinking through STEAM and project-based learning in human respiration studies. Scientiae Educatia: Jurnal Pendidikan Sains, 13(2), 172-181. DOI: 10.24235/sc.educatia.v1312.18223

Petchlum, J., & Tanunchaibutra, P. (2020). The development of scientific conceptualizing and integrated science process skills using STEAM education approach and graphic organizer in biology of 11th grade students. https://app.gs.kku.ac.th/gs/th/publicationfile/item/21th-ngrc-2020/HMP13/HMP13.pdf [in Thai]

Puapanpipat, J., Prakobsri, C., Thongsaithan, A., & Nillapun, M. (2025). The development of science process skills with learning activities by using STEAM education of grade 4 students. Academic Journal of Phetchaburi Rajabhat University, 15(2), 70-77. [in Thai]

Sankhom, A. (2024). The development of creativity and innovation and attitude towards learning management based on STEAM education of high school students [Unpublished master’s thesis]. University of Phayao. [in Thai]

Sungthong, P., & Phumkeaw, P. (2020). The development of science process skills of Mathayomsuksa 4 students using experimental activities package on properties of elements and compounds. Sisaket Rajabhat University Journal, 14(2), 12-28. [in Thai]

Testong, N., & Po Negrn, W. (2022). The effective of science learning based on the STEAM education to promote the ability of innovation and attitude towards science of Mathayomsuksa one students. Journal of Education, Silpakorn University, 20(1), 274-288. [in Thai]

Tiampeng, P. (2023). Development of Integrated Science Process Skills and Scientific Creativity Thinking of Mathayomsuksa 1 Students Based on STEAM Education by Producing Work Pieces from Waste Materials [Master’s thesis, Mahasarakham University]. http://202.28.34.124/dspace/handle123456789/1950 [in Thai]

Wells, J. (2016). PIRPOSAL model of integrative STEM education: Conceptual and pedagogical framework for classroom implementation. Technology and Engineering Teacher, 75, 12–19.

Yakman, G., & Lee, H. (2012). Exploring the exemplary STEAM education in the U.S. as a practical educational framework for Korea. Journal of the Korean Association for Science Education, 32(6), 1072-1086. DOI: 10.14697/jkase.2012.32.6.1072