THE IMPACT OF COVID-19 ON HIGHER EDUCATION TEACHING A GUIDELINE FOR ONLINE TEACHING BY USING LEAGUE LEARNING
Main Article Content
Abstract
The coronavirus (COVID-19) pandemic has caused teachers and students to adapt to an unprecedented challenge and rapidly transition from traditional face-to-face instruction to distance learning formats through online classes. According to evidence from the previous study, traditional teaching methods on online learning platforms, which only involve lectures without any other learning activities, result in students feeling more easily bored and having less concentration. League Learning, a teaching method based on the competition patterns of Esports, was used in this study to examine students' perspectives. The satisfaction of students towards League Learning method with the online learning platform was studied. The sample group consisted of 28 undergraduate students from the Department of Computer Education, Faculty of Technical Education, King Mongkut's University of Technology North Bangkok. Data analysis was conducted using mean, standard deviation, and t-test. The research results show that 1) the posttest was significantly higher than the pretest at the .01 level of statistical significance, 2) the overall satisfaction of the students towards the League Learning model was at the highest level ( = 4.37, S.D. = 0.70). This teaching method and its activities can be applied to the major course to make it more effective. League Learning method received positive feedback from the students and showed many valuable advantages aside from the learning achievement.
Article Details
References
Adnan, M., & Anwar, K. (2020). Online Learning amid the COVID-19 Pandemic: Students’ Perspectives. Online Submission, 2(1), 45–51.
Azlina, N. N. (2010). CETLs: Supporting collaborative activities among students and teachers through the use of think-pair-share techniques. International Journal of Computer Science Issues (IJCSI), 7(5), 18–29.
Bataineh, M. Z. (2015). Think-pair-share, co op-co op and traditional learning strategies on undergraduate academic performance. Journal of Educational and Social Research, 5(1), 217–226.
Chutipascharoen, A., & Krootjohn, S. (2020). Conceptual Framework on League Learning Management. In The Impact of the 4th Industrial Revolution on Engineering Education: Proceedings of the 22nd International Conference on Interactive Collaborative Learning (ICL2019) (pp. 480–491). Springer International Publishing.
Chutipascharoen, A., & Krootjohn, S. (2021). The importance of generation transferring: A satisfaction comparison of Generation Z undergraduate students towards traditional and league learning methods. In 2021 13th International Conference on Information Technology and Electrical Engineering (ICITEE) (pp. 133–136). IEEE.
Crawford, J., Butler-Henderson, K., Rudolph, J., Malkawi, B., Glowatz, M., Burton, R., Magni, P., & Lam, S. (2020). COVID-19: 20 countries’ higher education intra-period digital pedagogy responses. Journal of Applied Learning & Teaching, 3(1), 9–28.
Daniel, S. J. (2020). Education and the COVID-19 pandemic. Prospects, 49(1), 91–96.
Dewey, J. (1938). Logic: The Theory of Inquiry. New York, USA: Henry Holt.
Dhawan, S. (2020). Online learning: A panacea in the time of COVID-19 crisis. Journal of Educational Technology Systems, 49(1), 5–22.
Doyumgaç, I., Tanhan, A., & Kiymaz, M. S. (2021). Understanding the most important facilitators and barriers for online education during COVID-19 through online photovoice methodology. International Journal of Higher Education, 10(1), 166–190.
García-Morales, V. J., Garrido-Moreno, A., & Martín-Rojas, R. (2021). The transformation of higher education after the COVID disruption: Emerging challenges in an online learning scenario. Frontiers in Psychology, 12, 1–6. https://doi.org/10.3389/fpsyg.2021.616059.
Hoofman, J., & Secord, E. (2021). The effect of COVID-19 on education. Pediatric Clinics, 68(5), 1071–1079.
Lockee, B. B. (2021). Online education in the post-COVID era. Nature Electronics, 4(1), 5–6.
Mailizar, Almanthari, A., Maulina, S., & Bruce, S. (2020). Secondary school Mathematics teachers’ views on E-learning implementation barriers during the COVID-19 pandemic: The case of Indonesia. Eurasia Journal of Mathematics, Science and Technology Education, 16(7), 1–9. https://doi.org/10.29333/ejmste/8240.
Muthuprasad, T., Aiswarya, S., Aditya, K., & Jha, G. K. (2021). Students’ perception and preference for online education in India during COVID-19 pandemic. Social Sciences & Humanities Open, 3(1), 1–11. https://doi.org/10.1016/ j.ssaho.2020.100101.
Neuwirth, L. S., Jović, S., & Mukherji, B. R. (2021). Reimagining higher education during and post-COVID-19: Challenges and opportunities. Journal of Adult and Continuing Education, 27(2), 141–156.
Patil, Y. S., Suryawanshi, A. T., Kumbhar, S. G., & Mane, S. S. (2023). Implementation of a Team Game Tournament a Collaborative Learning Method and Study of its Impact on Learners’ Development. Journal of Engineering Education Transformations, 36, 303–307.
Schwerdt, G., & Wuppermann, A. C. (2011). Is traditional teaching really all that bad? A within-student between-subject approach. Economics of Education Review, 30(2), 365–379.
WHO. (2020). Statement on the second meeting of the International Health Regulations (2005) Emergency Committee regarding the outbreak of novel coronavirus (2019-nCoV). Geneva: World Health Organization.