Software Product Development using 3D Model Surface Adjustment Algorithm for Buddhist Sculptural Art

Authors

  • Ninlagarn Boobpachote Faculty of Informatics, Mahasarakham University
  • Khachakrit Liamthaisong Faculty of Informatics, Mahasarakham University
  • Kotchaphan Youngmee Faculty of Informatics, Mahasarakham University

Keywords:

Buddhist Sculptures, 3D Remeshing, Voxel Volume Data, Detail Preservation, Digital Heritage Modeling

Abstract

This research aimed to 1) develop a software product for surface adjustment of 3D models in Buddhist sculpture art and 2) investigate the satisfaction of users of the software product for surface adjustment of 3D models in Buddhist sculpture art. The researcher conducted a mixed methods research, the development a software product for surface adjustment of 3D models in Buddhist sculpture art was carried out as a qualitative research, the sample group consisted of 100 undergraduate students from Rajamangala University of Technology Isan who had previously taken courses related to 3D modeling, and survey satisfaction using quantitative research methods using satisfaction questionnaires. The statistics used for data analysis were mean, percentage, and standard deviation. The research results found that 1) the software product for surface adjustment of 3D models in Buddhist sculpture art was found to be the most effective with a mean of 4.78. 2) the sample group that used the software product for surface adjustment of 3D models in Buddhist sculpture art was overall very satisfied with a mean of 4.85. This research employs an algorithm to enhance the quality of 3D meshes by distributing surface points evenly, reducing geometric distortion, and preserving critical details through feature-preserving techniques. Users can remesh the 3D models by adjusting mesh resolution. The resulting high-quality 3D digital models can be utilized in education, industrial applications, and the preservation of Buddhist heritage in digital form, benefiting the conservation and dissemination of ancient art for future generations.

References

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Published

2024-12-03

How to Cite

Boobpachote, N., Liamthaisong, K., & Youngmee , K. . (2024). Software Product Development using 3D Model Surface Adjustment Algorithm for Buddhist Sculptural Art. The journal of social communication innovation, 12(2), 123–135. retrieved from https://so06.tci-thaijo.org/index.php/jcosci/article/view/276744

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Section

Research Articles