Research on Promoting Students' Physical Fitness Development Based on the Function of AI Motion
Keywords:
Physical Fitness, Strength, Speed, Mobile application, AgilityAbstract
This study investigates the effectiveness of AI motion technology—specifically the “Daily Jump Rope” mobile application and the University Physical Fitness Cloud Platform—in enhancing the physical fitness of university students. With growing concerns about sedentary lifestyles and declining health among students, the research addresses a critical need to evaluate innovative, technology-based physical education approaches. A quasi-experimental pre-test/post-test design was employed, involving 70 first-year students (19 males, 51 females, aged 19–22) from Zhanjiang University of Science and Technology. Two classes with similarly low baseline fitness levels were randomly assigned to either an experimental group or a control group, with 35 students in each. Over an 8-week period, the experimental group participated in AI-assisted training using the “Daily Jump Rope” mobile application, while the control group followed traditional physical education routines. Physical fitness was evaluated based on the National Student Physical Health Standards of China, with statistical analysis conducted through descriptive methods and independent sample t-tests. Results indicated that the experimental group experienced significantly greater improvements in endurance, strength, and speed (p < 0.05) compared to the control group. Although flexibility and agility also improved, these gains were not statistically significant. The findings demonstrate that AI-assisted physical training can significantly enhance key components of fitness, offering more personalized instruction, real-time feedback, and data-driven performance monitoring. This suggests strong potential for integrating AI technologies into physical education curricula to support more engaging and effective learning environments. Nevertheless, limitations regarding flexibility and agility improvements highlight the need for longer intervention durations or targeted training strategies. Future studies should consider balanced sampling and broader implementation across diverse educational settings to further validate and refine the use of AI in physical education.
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